Just a thread to keep my thoughts in order whenever something occurs to me, feel free to join in or comment as you wish.
-Seems like there would be silliness if crafting gave you exp, but fighting with a crafter may not be the best idea either. Needs more late-night-revelations.
-However, something to focus on should be more skill in craft equals much less downtime points needed, so people who have high lvl crafting can create uber barricades or something when another group attacks an area. That way crafters are more likely to be above lvl 1, instead of being a one-off character people make so they can build their private castle.
Any other system or setting
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